Additions to this patch:
- Slimes
- Meteor heads - flying monsters that track your location and explode once they touch you.
Objectives:
- Shooting objects at the location of the mouse
- Flying enemies must face and fly towards the player
- Implement traps
- Make a better AI for monsters
- Grappling hook - attaches to entities on map, drags player to the place of impact
- New sprite sheets
Future Advanced Additions:
- Water and lava
- Should follow rules of physics, such as when nothing is under it, it should sink, and when there are no objects holding it in place, it should disperse.
- When in water, have a swimming animation, and breathe meter
- When in lava, you lose 1 health per half second, and when you get out of lava, it inflicts additional damage due to ignition.
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